By Ed Greenwood, Elaine Cunningham
Within the streets of Waterdeep, conspiracies run like water throughout the gutters, effervescent underneath the seeming calm of the city’s existence. As a band of younger, foppish lords discovers there's a darkish aspect to the town all of them love, a sinister mage and his son search to create perverted creatures to extra their twisted ends.
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In historic days, sorcerers sought to profit the single precise Spell that might supply them energy over the entire international and realizing of all magic. . . .
The One real Spell was once a girl, and her identify used to be Mystra -- and her kisses have been wonderful.
Priest Havilon Tharnstar
Tales informed to a Blind Wizard
It is the time sooner than fable Drannor, while the Heartlands are domestic to barbarians, and depraved dragons rule the skies. In those historic days, Elminster is yet a shepherd boy, dreaming of event and heroics. whilst a dragon-riding magelord sweeps down upon him, even though, the boy is thrust right into a international of harsh realities, corrupt rulers, and evil sorcerers.
With endurance and grit, Elminster units approximately to alter all that. the results of his labors is a global reborn and a mage made.
The Shadow Spreads
The Time of issues had virtually handed. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn used to be achieving an end.
However, no longer so those that stroll in Shadow.
The dreaded and insidious Shadowmasters detect that they've one final probability to grab keep watch over whereas chaos wrecks havoc on all the nation-states, and in doing so seal the destiny of not only their archenemy Elminster, yet all of Mystra's minions as well.
Darkness threatens to envelop all Faerûn.
The shadows loom.
Ever ask yourself why priesthoods within the geographical regions proceed to flourish, regardless of the secular strength of wealthy retailers and the land-shattering spells of the archmages? the reply lies within the amazing spells heretofore stored hid via the robed clergy of the cloisters. those sacred spells at the moment are printed in those pages, drawn from mythical holy books shortly "lost" on Faerûn.
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Extra info for The City of Splendors (Forgotten Realms: The Cities, Book 4)
Secondary Attack: +25 vs. Will; 3d6 psychic damage, and the target is stunned until the end of the godforged colossus’s next turn. M Defensive Strike (immediate reaction, when an enemy moves adjacent to the godforged colossus; recharge ⚄ ⚅ ) ✦ Psychic +32 vs. AC; 4d12 + 15 damage plus 3d6 psychic damage, and the colossus makes a secondary attack against the same target. Secondary Attack: +30 vs. Fortitude; the target is pushed 5 squares, knocked prone, and dazed (save ends). R Force Missile (standard; at-will) ✦ Force Ranged 20; +30 vs.
Each power must target a different creature. Using eye rays does not provoke opportunity attacks. 1—Fire Ray (Fire): Ranged 8; +17 vs. Reﬂex; 2d8 + 6 ﬁre damage. 2—Telekinesis Ray: Ranged 8; +17 vs. Fortitude; the target slides 4 squares. 3—Fear Ray (Fear): Ranged 8; +17 vs. Will; the target moves its speed away from the eye of ﬂame by the safest route possible and takes a –2 penalty to attack rolls (save ends). C Fiery Burst (free, when first bloodied and again when the eye of flame is reduced to 0 hit points) ✦ Fire Close burst 2; +17 vs.
Spectral Form (standard; at-will) The bodak skulk turns invisible and gains the insubstantial and phasing qualities . It can do nothing but move in its spectral form, and it can return to its normal form as a free action. Alignment Evil Languages Common Str 21 (+13) Dex 19 (+12) Wis 15 (+10) Con 22 (+14) Int 6 (+6) Cha 23 (+14) Level 18 Soldier Medium shadow humanoid (undead) XP 2,000 Initiative +16 Senses Perception +17; darkvision Agonizing Gaze (Fear, Gaze, Necrotic) aura 5; a creature in the aura that makes a melee or a ranged attack against the bodak reaver takes 5 necrotic damage before the attack roll is made and takes a –2 penalty to the attack roll.