The City of Splendors (Forgotten Realms: The Cities, Book 4) by Ed Greenwood, Elaine Cunningham

By Ed Greenwood, Elaine Cunningham

Within the streets of Waterdeep, conspiracies run like water throughout the gutters, effervescent underneath the seeming calm of the city’s existence. As a band of younger, foppish lords discovers there's a darkish aspect to the town all of them love, a sinister mage and his son search to create perverted creatures to extra their twisted ends.

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Extra info for The City of Splendors (Forgotten Realms: The Cities, Book 4)

Sample text

Secondary Attack: +25 vs. Will; 3d6 psychic damage, and the target is stunned until the end of the godforged colossus’s next turn. M Defensive Strike (immediate reaction, when an enemy moves adjacent to the godforged colossus; recharge ⚄ ⚅ ) ✦ Psychic +32 vs. AC; 4d12 + 15 damage plus 3d6 psychic damage, and the colossus makes a secondary attack against the same target. Secondary Attack: +30 vs. Fortitude; the target is pushed 5 squares, knocked prone, and dazed (save ends). R Force Missile (standard; at-will) ✦ Force Ranged 20; +30 vs.

Each power must target a different creature. Using eye rays does not provoke opportunity attacks. 1—Fire Ray (Fire): Ranged 8; +17 vs. Reflex; 2d8 + 6 fire damage. 2—Telekinesis Ray: Ranged 8; +17 vs. Fortitude; the target slides 4 squares. 3—Fear Ray (Fear): Ranged 8; +17 vs. Will; the target moves its speed away from the eye of flame by the safest route possible and takes a –2 penalty to attack rolls (save ends). C Fiery Burst (free, when first bloodied and again when the eye of flame is reduced to 0 hit points) ✦ Fire Close burst 2; +17 vs.

Spectral Form (standard; at-will) The bodak skulk turns invisible and gains the insubstantial and phasing qualities . It can do nothing but move in its spectral form, and it can return to its normal form as a free action. Alignment Evil Languages Common Str 21 (+13) Dex 19 (+12) Wis 15 (+10) Con 22 (+14) Int 6 (+6) Cha 23 (+14) Level 18 Soldier Medium shadow humanoid (undead) XP 2,000 Initiative +16 Senses Perception +17; darkvision Agonizing Gaze (Fear, Gaze, Necrotic) aura 5; a creature in the aura that makes a melee or a ranged attack against the bodak reaver takes 5 necrotic damage before the attack roll is made and takes a –2 penalty to the attack roll.

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