Good by Alderac Entertainment

By Alderac Entertainment

"Lying in Darkness, Evil can't conceal from Fate."
The d20 delusion online game is set courageous heroes dealing with off opposed to bad foes. With this sourcebook, the great men have it larger than ever. Roleplaying advice train gamers the best way to craft specific, third-dimensional characters, whereas new principles arm the forces of excellent with robust new guns. All d20 avid gamers will locate worthwhile new status sessions, feats, magic goods, and roleplaying recommendation inside of this booklet, whereas DMs have a range of recent and variation ideas to aid make the motion of their video games even more heroically cinematic.

* New status periods for heroic characters, together with new concepts for the paladin class.
* extra flavors of excellent, with new paladin sub-types designed for every stable alignment.
* Feats, spells, and magic goods especially adapted for heroes to exploit opposed to blackguards, dragons, and different villains.
* Alignments with chew. The gods smile upon a hero, yet smite a heretic. Stray from the trail of the righteous at your individual peril.
* New ideas to kick the cinematic motion in RPGs up a notch. Meta-rules permit gamers to spice up their character's efforts and strike a heroic pose valuable of the best motion heroes.

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Secondary Attack: +25 vs. Will; 3d6 psychic damage, and the target is stunned until the end of the godforged colossus’s next turn. M Defensive Strike (immediate reaction, when an enemy moves adjacent to the godforged colossus; recharge ⚄ ⚅ ) ✦ Psychic +32 vs. AC; 4d12 + 15 damage plus 3d6 psychic damage, and the colossus makes a secondary attack against the same target. Secondary Attack: +30 vs. Fortitude; the target is pushed 5 squares, knocked prone, and dazed (save ends). R Force Missile (standard; at-will) ✦ Force Ranged 20; +30 vs.

Each power must target a different creature. Using eye rays does not provoke opportunity attacks. 1—Fire Ray (Fire): Ranged 8; +17 vs. Reflex; 2d8 + 6 fire damage. 2—Telekinesis Ray: Ranged 8; +17 vs. Fortitude; the target slides 4 squares. 3—Fear Ray (Fear): Ranged 8; +17 vs. Will; the target moves its speed away from the eye of flame by the safest route possible and takes a –2 penalty to attack rolls (save ends). C Fiery Burst (free, when first bloodied and again when the eye of flame is reduced to 0 hit points) ✦ Fire Close burst 2; +17 vs.

Spectral Form (standard; at-will) The bodak skulk turns invisible and gains the insubstantial and phasing qualities . It can do nothing but move in its spectral form, and it can return to its normal form as a free action. Alignment Evil Languages Common Str 21 (+13) Dex 19 (+12) Wis 15 (+10) Con 22 (+14) Int 6 (+6) Cha 23 (+14) Level 18 Soldier Medium shadow humanoid (undead) XP 2,000 Initiative +16 Senses Perception +17; darkvision Agonizing Gaze (Fear, Gaze, Necrotic) aura 5; a creature in the aura that makes a melee or a ranged attack against the bodak reaver takes 5 necrotic damage before the attack roll is made and takes a –2 penalty to the attack roll.

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