By Eric L. Boyd
This crucial complement is a better half quantity to Faiths & Avatars and Powers & Pantheons, which special the foundations through which deities functionality within the nation-states. Demihuman Deities describes the demihuman religions and powers of the nation-states: these of the elves (including the drow), the dwarves, the gnomes and the halflings. each one access contains information regarding a deity's visual appeal, character, worshippers, portfolio, aliases, area identify, stronger, allies, foes, image, worshippers' alignments, avatar, manifestations, church and strong point clergymen. the data on those faiths comprises their middle dogma, day by day actions of monks, holy days and significant ceremonies, significant facilities of worship, affiliated orders, and the priestly vestments and adventuring clothing of the individuals of the clergy. eventually, each one access comprises spells particular to every of the faiths.
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Additional info for Demihuman Deities (Advanced Dungeons & Dragons Forgotten Realms)
Repulsion occurs at the speed of the creature attempting to move toward the caster. The repelled creature continues to move away for a complete round even if this takes it beyond the area of effect. The caster can designate a new direction each round, bur use of this power counts as the caster's principal action in the round. The caster can, of course, choose to do something else instead of using the repulsion attack. This powerful spell surrounds the protected creature with a faint magical aura.
The Spider Queen particularly loathes Sehanine Moonbow, long her rival, for her part in foiling Lolth's bid to replace Corellon as head of the Seldarine. The Spider Queen has also vowed vengeance against Fenmarel Mestarine, who spurned her after initially falling to her seductions. Lolth is a cruel, capricious goddess, thought by many to be insane. She delights in setting her worshipers at each other's throats, so that the strongest, most devious and most cruel survive to serve her. Lolth roams the Realms often, appearing in answer to the rituals of drow priests, and working whatever harm she can to the enemies of drow.
The material component of this spell is a spider of any type small enough to be held in the caster's hand. Spider Summoning (Pr 5; Conjuration/Summoning) Spider Bite (Pr 6; Evocation) Sphere: Animal Range: 0 Components: V,S,M Duration: 1 round+1 round/level Casting Time : 8 Area of Effect: 1d4 spiders Saving Throw : None Sphere: Combat Range: 0 Components: V,S Duration: Special Casting Time : 9 Area of Effect: The caster Saving Throw : None This spell calls ld4 large spiders (detailed in the MONSTROUS MANUAL tome) per level of the caster to serve the priest.