Condemnation (Forgotten Realms: R.A. Salvatore's War of the by Richard Baker

By Richard Baker

The 3rd name within the carrying on with saga of a battle within the darkest a part of the Forgotten nation-states atmosphere. This most modern name maintains and expands the civil conflict one of the drow, essentially the most well known races within the Forgotten nation-states atmosphere. Best-selling writer R.A. Salvatore wrote the prologue to Condemnation and keeps to refer to at the sequence, lending his services as the most well-liked creators of the drow society and the writer who introduced the society to the leading edge of the Forgotten geographical regions setting.

Nimor Imphraezi has been ready decades. expecting any signal of weak point. That signal has come, and he strikes to fill the space in strength with the ruthlessness of an murderer and the crafty of a depressing elf, although he's either these issues and extra. He has his points of interest set on Menzoberranzan itself, whereas Quenthel and her partners pass looking for a clergyman who has no cause to aid them. If basically Lolth has long gone silent, will one other drow god - or his worshipers - aid her get back, or will they do something to maintain her quiet?" From the burning sands of Anauroch, to the unlimited labyrinth of the Underdark, an epic quest for the very essence of the Spider Queen takes one startling flip after one other. robust forces are at paintings to discover solutions to the place Lolth has long gone. She might go back as anything more than she was once, or she could have long past from her drow young ones without end, leaving them to their very own units in a chilling condemnation. The warfare of the Spider Queen explodes.

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Additional resources for Condemnation (Forgotten Realms: R.A. Salvatore's War of the Spider Queen, Book 3)

Sample text

Many runescarred berserkers bind themselves to a single Witch and protect her with their very lives, but others become the chieftains of berserker lodges or take up a simple existence as a wandering defender of the Rashemi people. The word of a Witch is law in Rashemen, but runescarred berserkers CLASS SKILLS carry a weight of authority The runescarred berserker’s class skills almost as great in some (and the key ability for each skill) are quarters of the land. Climb (Str), Craft (Int), Handle Animal All runescarred berserkers (Cha), Intimidate (Cha), Jump (Str), Listen have at least some experience (Wis), Ride (Dex), Sense Motive (Wis), as barbarians, since the abilSurvival (Wis), and Swim (Str).

Qxd 2/10/03 9:30 AM Page 33 PRESTIGE CLASSES TABLE 2–10: THE SHOU DISCIPLE Class Level 1st 2nd 3rd 4th 5th Base Attack +1 +2 +3 +4 +5 Fort Save +2 +3 +3 +4 +4 Ref Save +2 +3 +3 +4 +4 Will Save +0 +0 +1 +1 +1 Unarmed Damage 1d6 1d8 1d10 1d10 2d6 Illustration by Adam Rex REQUIREMENTS To qualify to become a Shou disciple, a character must fulfill all the following criteria. Base Attack Bonus: +3. Base Reflex Save: +2. Skills: Balance 4 ranks, Jump 8 ranks, Tumble 4 ranks. Feats: Dodge, Improved Unarmed Strike, Weapon Focus (unarmed strike).

Region: Rashemen. Benefit: Before resting, you may draw upon the power of the land to revitalize your body and mind. This allows you to recover 2 hit points per day of light activity, or 4 hit points per level for each day of complete rest, and 2 ability score points per day, or 4 ability score points for each day of complete rest. This stacks with the benefits of long-term care provided by someone with the Heal skill (see Chapter 5: Skills in the Player’s Handbook). You may also use the energy of the land to fuel your body’s need for food and water.

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