By Skip Williams, Paul Jaquays
City Sites, the 1st in a chain of AD&D online game floorplans, contains broad info on city settings that participant characters are inclined to stopover at in any crusade. for example, there's:
A smithy run by means of gnomes
A temple that is domestic to an orphaned dragon
A tavern that buyers cannot input until eventually they offer the password
This booklet additionally describes resorts, a making a song fountain, a prison, and masses more!
Each websites access tells the Dungeon grasp what where seems like at the beginning look and provides a close floorplan of the internal in addition to an image of the outside. Readers additionally locate attention-grabbing notes concerning the characters who stay and paintings in each one web site, and one or rules for personalizing the spot to fit any adventure.
From now on, make a visit to the town effortless - and intriguing!
Read Online or Download City Sites (Advanced Dungeons and Dragons 2nd Edition) PDF
Similar dungeons & dragons books
In historical days, sorcerers sought to profit the single real Spell that will supply them energy over the entire global and figuring out of all magic. . . .
The One precise Spell used to be a girl, and her identify was once Mystra -- and her kisses have been wonderful.
Priest Havilon Tharnstar
Tales advised to a Blind Wizard
It is the time ahead of fantasy Drannor, while the Heartlands are domestic to barbarians, and depraved dragons rule the skies. In those old days, Elminster is yet a shepherd boy, dreaming of event and heroics. while a dragon-riding magelord sweeps down upon him, although, the boy is thrust right into a international of harsh realities, corrupt rulers, and evil sorcerers.
With persistence and grit, Elminster units approximately to alter all that. the results of his labors is a global reborn and a mage made.
The Shadow Spreads
The Time of problems had nearly handed. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was once attaining an end.
However, no longer so those that stroll in Shadow.
The dreaded and insidious Shadowmasters notice that they've one final probability to grab keep watch over whereas chaos wrecks havoc on all the geographical regions, and in doing so seal the destiny of not only their archenemy Elminster, yet all of Mystra's minions as well.
Darkness threatens to envelop all Faerûn.
The shadows loom.
Ever ask yourself why priesthoods within the nation-states proceed to flourish, regardless of the secular strength of wealthy retailers and the land-shattering spells of the archmages? the reply lies within the powerful spells heretofore stored hid via the robed clergy of the cloisters. those sacred spells are actually printed in those pages, drawn from mythical holy books shortly "lost" on Faerûn.
Complex dungeons and dragons(forgotten geographical regions) appropriate for all play degrees
- Canticle (Forgotten Realms: The Cleric Quintet, Book 1)
- Conundrum (Dragonlance: The Age of Mortals)
- Manual of the Planes (Dungeon & Dragons d20 3.0 Fantasy Roleplaying)
- Whispers of the Vampire's Blade (Dungeon & Dragons d20 3.5 Fantasy Roleplaying, Eberron Setting Adventure)
- The Scarlet Brotherhood (AD&D Fantasy Roleplaying, Greyhawk Setting)
- War (d20 System)
Additional resources for City Sites (Advanced Dungeons and Dragons 2nd Edition)
As the city lacks a formal prison system, sen-' tencing is quick and to the point. Misdemeanors such as disturbing the peace, petty fraud, and the like send offenders into the stocks (page 45) for one to three days, sometimes with a flogging for good measure. Thieves must return stolen goods, plus an extra fine (equal to 10% of the s&df hold 8. Qup'el: A cur4te h m the CivsC m k (page 15) remains on duty in the chapel at the weat wing of the courthouse 24 h m a dry. this room'fom cqptt$d booths where visitors can meditate a r m y in solitude.
The 3 52 * Part II I 3rd Floor C A 3rd-level male human fighter Alignment: Move: AC Nelltral 12 8 18 Koslowe Hit points: 31 A 6th-hl T H A m Strength: Dexterity: Constitotion: 16 9 17 Intelligencp: wiim charisma: 10 9 11 Proficiencies: Broad sword, club, dart (specialist); blind-fighhng; cooking (10); rope use ( 9 ) Languages: Common h o p : Leather Weapons: Club, 24 darb (kept under bar) Equipment: Potion ofstowgiunt strength Age: 35 Height: 6' 1" Weight: 176 Ibs. Haideyes: Black/bmwn h u m ~ m p i r ilhsmdst p Alignment: Mmo: AC alabkic evil m ( M : 11 Hit points: 42 12,p1*8(C) u bficienciea: D a m reacr/* garning,ashplogy6163 eormaon (17); for pkes always makes him eager to hear even a bad one.