By Richard Lee Byers
Aoth Fezim and his mercenary corporation have restored their tarnished recognition and attracted new recruits for his or her depleted ranks. yet they nonetheless have one tremendous challenge. Too many griffon mounts have been killed within the battles in Thay Chessenta. If “the Brotherhood of the Griffon” is to be greater than a reputation, new mounts needs to be came across.
As it occurs, the masked witches in Rashemen have griffons on hand to a worthwhile few who can slay the undead which are committing atrocities through the land. Aoth volunteers his band, as do different teams who're available in the market for the struggling with beasts. yet issues aren't as they appear. Epic battles among rival sellswords, berserkers, and aerial skyships punctuate this whirlwind story set in a barbaric land of oracles, nature spirits, and conversing animals.