Ascendance (Second Demon War Saga, Book 1) by R. A. Salvatore

By R. A. Salvatore

Years have handed because the nice miracle atop Mount Aida--a miracle often called the Covenant of Avelyn. Corona is a unique position. Avelyn is ready to be increased to sainthood by way of the very church that when proclaimed him a heretic. And King Danube has requested Jilseponie Wyndon--the outlaw hero of the Demon War--to develop into his queen.

Jilseponie is torn. she will be able to by no means love any guy as thoroughly as she did the Ranger Elbryan, the daddy of the kid she misplaced. yet she can't deny that she has emotions for the clever and kindly king. and he or she might accomplish that a lot stable at his part . . .

Yet probability looms, one Jilseponie may perhaps by no means have expected. For the kid that she misplaced by no means died--as she believes--but was once stolen away by means of the queen of the elves. Raised in mystery through the queen, he has grown to be a headstrong boy who indicates each promise of being as expert within the arts of wrestle as his father earlier than him, and as strong with the gemstone magic as his mother.

They known as him Aydrian.

Aydrian: a boy raised to be a weapon. A boy who hasn't ever identified the affection of a human mom. A boy so hungry for reputation and the sound of his identify on human tongues that he'll pay any expense for an opportunity to wrest immortality from an uncaring world.

Aydrian: a boy on a collision path with future!

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Extra resources for Ascendance (Second Demon War Saga, Book 1)

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3. Ikeshia’s Crypt This is the tomb of a wealthy elven noblewoman and philanthropist. It is sealed by the rune of cats, and the talisman and word scroll (“haladrin”) rest near the entrance. This tomb is small yet magnificent. The marblework is exquisite, and beautiful frescos line the walls of the antechamber. The Cultists have already ransacked the place, taking its treasures to fund the Cult’s growing activities. This is one of the two crypts most recently opened. The workers have already moved on to the other crypts, so gaining entrance to this one during the day should prove very easy.

The doors are not locked, but the years of dampness have warped the wood enough that the doors do not open unless forced (DC 20). This alcove has two stone tables, one adorned with intricate vises and clamps, the other built around a small smelting furnace. The vises appear functional and are firmly mounted to the table. The walls are adorned with tatters of scrolls, with one semi-intact, fragile-looking scroll showing different cuts of stones, techniques for blending metals, and how to mount jewels.

Bugbears, dire apes, krenshar, and merrow battle for territory, water, and the cows that Beautiful Flower creates, while supplementing their food with whatever fish they can catch. The krenshar control the front areas of the tomb (areas 1 and 2), the bugbears hold the southern portion (areas 5, 9, 12, and 13), the 43 dire apes the center (areas 4 and 8), and the merrow the northeastern areas (areas 6, 10, and 11). Facilitating this strange arrangement are the three spawn-duplicates of Famras, who care for and live with Beautiful Flower and wander the halls dealing with problems as they occur.

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